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Heh, with anti-aliasing, you want the *lowest* setting you can get. =)
Try +A0.3 for starters, if you need it better, try +A0.2. The idea is, the
number is the highest amount of color difference that's allowed between
pixels before anti-aliasing kicks in.
- Slime
[ http://www.slimeland.com/ ]
[ http://www.slimeland.com/images/ ]
"blessing" <ble### [at] icefog net> wrote in message
news:3bcb8209@news.povray.org...
> Thank You!
>
> I did us AA(if you mean anti-aliasing), the highest setting I could get.
>
> Gary
>
> JRG <jrg### [at] hotmail com> wrote in message
news:3bcb58f1@news.povray.org...
> > Nice... and colourfull!
> > Next time use AA.
> >
> > --
> > Jonathan.
> >
> > "blessing" <ble### [at] icefog net> ha scritto nel messaggio
> > news:3bcadb0d@news.povray.org...
> > > Hello,
> > > first image I've ever posted here, :-) I don't know why I chose this
> image
> > > to post, I've got others that have a point..... Just a little fun
> with
> > > textures in moray,the only light source is the two glows. Rendered in
> > > MegaPOV.
> > >
> > >
> > > Any Comments?
> > >
> > > Gary
> > >
> > > P.s. there are 29 different textures in all.
> > >
> > >
> > >
> >
> >
>
>
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